1. The character is agile and will make up for being unprotected by being hit less.
In some games that have fast mechanics and fighting I can see this being valid. I still don't see why a female heroine would choose to wear revealing clothing, but i have heard such explanations as: The provocative dress will distract enemies giving added advantage. Sounds like crap to me, but what do I know.
2. The female character is just so tough that she just takes the hits and is fine.
This one I actually did not respect for a long time. It was mostly used to explain the female characters choice of attire in games like Heavenly Sword, where the female lead is a one women slaughter house. However then I looked at similar games like God of War (Kratos wears no shirt and no armor) and I realized that while this idea might be a little silly, at least it is fair among those types of "bad ass" characters
I have also noticed that in games where the player has a great deal of control over the story; I.E. role playing games like Mass Effect, Elder Scrolls, Etc how revealing female armor is seems to drop. However in RPG's where the player embarks on a designed story I.E. Final Fantasy we tend to see female character wearing more stylized skimpy outfits that cannot be changed.
It's weird how i never really payed attention to video games and how they depict women. But from what i can see it isn't much different than any other form of media in which females are more likely than not barely clothed.
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